dustin584
2019-10-24 14:53:31

@dustin584 has joined the channel


dustin584
2019-10-24 14:56:21

Hi there, I’m a new user and am thinking about entering the upcoming racket game jam. I have built a basic boardgame game using big-bang. Do you have any recommendations for what I should use next? I haven’t settled on a game idea, but I was thinking something 3D or perhaps another boardgame.


samdphillips
2019-10-24 16:03:35

Using big-bang can get you pretty far. If you need more control or want to use a less functional style you can use racket/draw and canvas% in racket/gui directly. There is a SDL2 ffi library, but I haven’t used it so I cannot vouch for it.

Searching for opengl in the pkg catalog turns up a few packages. Of those I used sgl a long time ago and it appears there are probably newer better packages for that. I’ve also use pict3d for some prototype visualization things.


dustin584
2019-10-24 19:51:14

Thanks Sam, I’m thinking big-bang again but this time I will add multi player.


sorawee
2019-10-24 20:27:37

Theorem: Using big-bang can get you pretty far. Proof: See Fructure. QED.


pocmatos
2019-10-24 20:52:35

@sorawee big-banguses fructure?


pocmatos
2019-10-24 20:52:48

the other way around… fructure uses big bang?


sorawee
2019-10-25 00:08:28