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Hi there, I’m a new user and am thinking about entering the upcoming racket game jam. I have built a basic boardgame game using big-bang. Do you have any recommendations for what I should use next? I haven’t settled on a game idea, but I was thinking something 3D or perhaps another boardgame.

Using big-bang can get you pretty far. If you need more control or want to use a less functional style you can use racket/draw
and canvas%
in racket/gui
directly. There is a SDL2 ffi library, but I haven’t used it so I cannot vouch for it.
Searching for opengl in the pkg catalog turns up a few packages. Of those I used sgl
a long time ago and it appears there are probably newer better packages for that. I’ve also use pict3d
for some prototype visualization things.

Thanks Sam, I’m thinking big-bang again but this time I will add multi player.

Theorem: Using big-bang can get you pretty far. Proof: See Fructure. QED.

@sorawee big-banguses fructure?

the other way around… fructure uses big bang?
