
justin005
2020-2-4 19:36:51
I am running Windows 10 using a high-DPI display with DPI scaling set to 150%. When I create a frame and canvas, it is using the scaled coordinates, so when I load a bitmap, it is 150% bigger than it should be. I can work around this by manually scaling the frame size and the dc, but is there a way to avoid having the DPI scaling applied to the Racket GUI components?

leif
2020-2-4 20:25:31
Nah, I was using the traditional C one.

leif
2020-2-4 20:25:33
Thanks though.

sfme
2020-2-5 04:16:20
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heefoo
2020-2-5 07:33:28
@heefoo has joined the channel